3DSConvertRead, process and convert 3-D diffuse scattering
Runs locally · files never leave this computer Guide
1

Data

format detected from the file content
Drop data files here

Structure files, grid configs, recipes and extra volumes are recognised too. Nothing is uploaded.

Unified .h5Yell .h5Mantid .nxs NeXus NXdataRMCProfile .datScatty / Spinteract .vtk
More input options
Crop on read: read only this hkl box from HDF5 files (blank reads everything)
2

Unit cell

used for |Q|, Q axes and text output
Orientation (UB matrix)

Q = 2π UB hkl, with UB as Mantid, NeXus and subhkl store it (CrysAlisPro's divided by the wavelength). It sets the Cartesian frame of the preview and puts Cartesian Q data on hkl axes.

3

Processing

optional; the steps run in order
    Other volumes
    4

    Output

    pick a format; options it does not use are greyed out
    Precision
    Unified layout
    Compression